Facial meshes provide all kinds of different facial contours, especially for non-human character fitting.
The hair mesh layer can handle characters with long hair, horns and ears for you to create vivid and natural-looking animations.
The Face Orientation function allows you to edit Front and Side (≦ 45°) images. In a short time, you will already have complete control to fine-tune additional fitting points. You may then further use additional clicks to adjust the corners of the eyes and the mouth. With some creative retouches, you can breath live into in-animate objects in just a few minutes. Make your heads not only look real, but also make fun to test by using the same photo under different looks.